FormIt for Windows
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  • Introduction
  • What's New
  • FormIt Capabilities
    • Multiple Clients
    • Conceptual Solid Modeling
    • Working with Data Formats
    • Languages
    • Collaboration
    • Presentation Graphics
    • FormIt + Autodesk Docs
    • FormIt + Dynamo
    • Solar + Energy Analysis
    • FormIt + Revit
    • FormIt + JavaScript for Plugins
  • FormIt Introduction
    • Frequently Asked Questions
    • Prerequisites and Installation
    • Setting Up the Project
    • Toolbars and Palettes
    • Navigating the Scene
  • FormIt Primer
    • Part I
      • 1.1 - Set the Location
      • 1.2 - Project Set Up with Images and Grid
      • 1.3 - 3D Sketch and Drag Face
      • 1.4 - Add Floors with Levels
      • 1.5 - Group Objects
      • 1.6 - Control Visibility with Layers
      • 1.7 - Paint with Materials
      • 1.8 - Create Columns with Array
      • 1.9 - Adding Details
      • 1.10 - Computational Groups with Dynamo
      • 1.11 - Import Models with Content Library
      • 1.12 - Visual Styles
      • 1.13 - Section Planes
      • 1.14 - Export Image
      • 1.15 - Working With Revit
    • Part II
      • 2.1 - Offset Line Tool
      • 2.2 - Advanced Modeling Tools: Shell and Cover
      • 2.3 Orthographic View Workflow
      • 2.4 - 3D Terrain Workflows
      • 2.5 - Plugins
      • 2.6 - Dynamo FormIt Nodes
      • 2.7 - Diagnostics Tools
      • 2.8 - Advanced Revit Workflows
      • 2.9 - Solar and Insight Energy Analysis
      • 2.10 - Collaboration Sessions
  • Tool Library
    • 3D Text
    • Align Camera With Face
    • Arc
    • Array
    • Array Along Path
    • AutoSave
    • Boolean Cut
    • Boolean Intersect
    • Boolean Join
    • Circle
    • Collaboration
    • Content Library
    • Copy Object
    • Cover, Sweep, Loft
    • Create Panorama
    • Curve + Surface Faceting
    • Delete, Edit, Move
    • Dynamo
    • Energy Analysis with Insight
    • Faces: Extrude, Cut and Offset
    • Faces: Flatten
    • Faces: Tilt and Facet/Smooth
    • Groups Tree
    • Groups
    • Import and Export Data
    • Layers
    • Levels and Area
    • Lines
    • Materials
    • Measure Angle
    • Measure
    • Meshes
    • Mirror
    • Model Statistics
    • Model Tree
    • Modifying Faces, Edges, and Points
    • Non-Uniform Scale
    • Offset Line
    • Orthographic Views
    • Orthographic and Perspective Camera
    • Placing Primitives
    • Place Vertex
    • Plugins
    • Polygon
    • Properties
    • Railing Along Path
    • Rectangle
    • Revit
    • Rotate Object
    • Scale Object
    • Scenes
    • Section Planes
    • Selection
    • Setting Location
    • Sun + Shadows
    • Shell
    • Snaps and Inferences
    • Solar Analysis
    • Spline
    • Storefront/Curtainwall Mullion System
    • Undo Manager
    • Visual Styles
    • Work Planes
    • World Axes
  • Plugins
    • Introduction to Plugins
    • How to Use Plugins
    • How to Develop Plugins
      • Your First Plugin
        • Plugin Playground
        • Launching the Sample Plugin
        • Adding Your Own Features
        • Saving Your Work to GitHub
        • Publishing Your Project
      • Advanced Development
        • Using an IDE
        • Cloning a Sample Plugin
        • Hosting a Plugin on a Local Server
        • Previewing a Plugin in the Plugin Manager
        • Setting Up FormIt for Development
        • Hosting a Plugin on GitHub
        • General Plugin Setup in the Manifest
        • Reloading for Local Changes
        • Client-Side vs Web-Side Engines
        • Debugging
        • Versioning
      • Additional Development Options
        • Creating an HTML Panel Plugin
        • Creating a Combined HTML Panel and Toolbar Plugin
        • Creating a Toolbar-Based Plugin
        • Testing a Combined HTML Panel and Toolbar Plugin
        • Creating an Add-In
        • Invoking Plugins and API from Dynamo
    • FormIt APIs
    • Examples
      • Generate String Lights
      • Manage Cameras Plugin
      • Properties Plus Plugin
      • 3D Context Creator
      • FormIt Plugin Community
  • Appendix
    • Keyboard Shortcuts
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  1. Tool Library

Work Planes

PreviousVisual StylesNextWorld Axes

Last updated 3 years ago

When you change the world axes in the main sketch, or the local axes of a group, a work plane is associated with the X and Y axes. A work plane is a virtual 2-dimensional surface used as the default plane for sketching. This work plane will stretch out to infinity and provide a surface to sketch on without snapping to elements behind it.

To learn how you can edit the Ground Plane, see

Changing Work Planes

Rotate the to the plane of another object in the sketch. This will align the active work plane to correspond to this face. You can now sketch, place elements, and modify elements relative to the new XY plane, rather than the default ground plane. You can orbit behind or under the grid and work planes to snap and inference to elements behind it.

You can toggle the grid line's visibility on and off to benefit from work plane based sketching. You can control this setting in Visual Style > Environment > Display Grid (DG).

You can also control whether you snap to the grid when drawing. Toggle this setting on and off in Settings > Snap to Grid (SG).

Visual Styles.
World Axes